That looks like a great game you boys had there. But handling heavy machinery and armed weapons while under the influence of alcohol is quite dangerous. Cards work as fog of war, with units yet to be revealed, activated or spotted?
Yeah that was quite funny actually. And you would have known if my text for the repport had shown on the site! Don't know what happened there...
Well you're right about the "fuck of war" thing there. Only the units _can_ activate while "unspotted".
Some of the cards (called blinds) are dummies meant to lure the enemy into thinking that there are troops in the area (imagine scouts, cattle and other stuff making a raccous).
The scale in the rules are 1:250 so playing it with 15mm makes it look a bit crammed.
Shown here below is a lot of links to our scenarios, divided into the systems used. They are all in a PDF format and to get them you'll need to right click and select "Save As". Enjoy and feedback is more than welcome!
2 comments:
That looks like a great game you boys had there. But handling heavy machinery and armed weapons while under the influence of alcohol is quite dangerous.
Cards work as fog of war, with units yet to be revealed, activated or spotted?
Yeah that was quite funny actually. And you would have known if my text for the repport had shown on the site! Don't know what happened there...
Well you're right about the "fuck of war" thing there. Only the units _can_ activate while "unspotted".
Some of the cards (called blinds) are dummies meant to lure the enemy into thinking that there are troops in the area (imagine scouts, cattle and other stuff making a raccous).
The scale in the rules are 1:250 so playing it with 15mm makes it look a bit crammed.
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